Radio silence was brought about by the busyness of my schedule (which I’ve added to the right menu, I believe). For the moment, I have a reprieve as this is the week of my birthday (June 6th) so much of my time is visiting with friends and family as well as renewing personal protections and goals.
I’m not going to talk about that much. Instead, I’m going to introduce three sets of spirits that work with me. (Also, congrats to me for making 50 posts. For those who caught it this morning, I made and deleted a test post for something that was technically the 50th post. I had to write a real 50th quick post to make up for it).
First, quick information. These spirits work alongside me. They’re not guides in the traditional sense although I suppose they could technically be termed that. They work for me and they get something in return. It’s a pact, not something done because they like me. (Well, they wouldn’t hang around me if they didn’t like me but you get what I mean.) A lot of this is wrapped up in my position on the other side and complicated with secrets and spoilers but essentially, I’m in a position to get them what they want so they work both for me and alongside me for my goals, whichever those may be at the time. I call them allies, vassals, or when I’m being snarky minions (but only if one remember the original etymology of minion being “dear one” and combining it with the common usage of “lackey”).
The Maidens – I have the least control over these spirits. There’s four to five of them, agender although they tend to appear as beautiful maidens for the most part to me. They aren’t hived minded but they think similarly enough, I believe, to be able to know what each other is thinking which gives the appearance of sharing a mind. They’re matchmaking spirits. It’s their thing. They enjoy messing about in the realms of love and aren’t afraid to get their hands dirty to do it. Patient and impatient, they have an Agenda and Plans and those Plans tend to muck up everyone else’s plans. They’re more focused on romance than sex however and that should be remembered. (Not that they don’t also have influence over sex, it’s just not a focus.) They also influence beauty, which is so closely tied to romance. They truly get people which makes them fabulous in other areas of life, like fashion. Honestly, they’re a bit catty but I love them for it. They are fierce entities who champion romance above all else.
Serrah – Serrah’s snarky and is what I’d call a crossroad merchant spirit. This is a spirit that parks itself at the crossroad and either sells wares or gathers and/or sells information at crossroads. They derive their energy from these crossroads and the energy of those passing through the crossroads. Nearly ubiquitous, they have a tendency to come off as slimy car salesmen most of the time. Serrah’s not oozing yet but he can be very smug unnecessarily. Still, he’s (and that’s just the pronouns he picked, he sometimes appears as a woman) very good for folks who owns a business as he can offer advice – for a price. Be sure to check the fine print and watch your words as he’ll use loopholes and mistakes against you far quicker than most spirits that double as guides. You may also want to check for a knife in your back, just in case betrayal is a thing.
The Warrior – Probably the most mellow-tempered and reasonable, the Warrior is just as he sounds: a warrior. Highly skilled, he was originally a human spirit who became something else. These spirits are the best to deal with for beginners as they’re easier to understand. While they aren’t human any longer, they tend to retain enough of their humanity to make it easy to work with. The Warrior in particular beat out several dozen other warrior-eque spirits for his current position. He (definitely prefers male form and pronouns) tends to variate in appearance but is mostly ghostly, which is somewhat odd in my experience.
Fox Guard House – An entire family clan of a spirits. Rather fox-like (hence the name), they are golden and are very similar to light or fire. They appear as bipedal foxes, a little shorter than five feet tall, and nearly identical to one another. Incredibly cunning. Take extreme caution when dealing with them. For a personal example, we made a deal and they were planning, as a whole, to murder me to get a better position, so to speak. I outmaneuvered them, reminded them why I am who I am on the other side, and then raised my original offer alongside the original pact. I fully expect them to attempt assassination again but it’s not a huge priority for them right now. Other lives to destroy elsewhere, for the moment.
So what do I do with these spirits? Since they’re in my employ, they do what I hired them to do. Serrah’s busy building up a port town in the astral, for example. The Warrior checks over battlements and ensures that the Fox Guard House doesn’t put their original plans of murdering me into effect. The Maidens just sit around and cause havoc in the name of love which is actually what I hired them to do. (Yeah, on purpose. It’s a long story) The Fox Guard House does what they can to connive others and be a general pain in the ass for other spirits. (Yes, this was also planned.)
The thing with working alongside spirits is they have plans and agenda to see to. They have desires and goals and because they have those things, they can be worked with like any other being. Just be very careful because cultures are different and that can, of course, cause issue. When making a deal or pact with a spirit, be certain of the terms of exchange. Know what you’re expected to give up and what you’re getting. Know what ways that spirit can backstab you and take off with whatever you were to trade and what you came to get. Working with spirits is absolute fascination and a lot of fun – there’s so many different things to see, learn, and talk about. I know I wouldn’t give it up for the world.